Norin Gar Hess
Ranger 3
Medium Half-Elf
Neutral Good
Hit Dice: 3d8 (23 hp)
Initiative: +2
Speed: 30 ft.
AC: 16 (10 base, 2 Dex, 4 armor)
Attacks: Mwk Hvy Mace +4 melee (+3 base, +0 Str, +1 enhancement bonus); or Mwk Composite Longbow +6 Ranged(+3 base, +2 Dex, +1 enhancement bonus)
Damage: Mwk Hvy Mace 1d8/x2; Mwk Composite Longbow 1d8/x3
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks:
Special Qualities:Favored Enemy: Undead +2, Wild Empathy
Saves: Fort +5, Ref +5, Will +3
Abilities: Str 11 (+0) Dex 14 (+2) Con 15 (+2) Int 11 (+0) Wis 14 (+2) Cha 10 (+0)
Skills: Move Silently +8, Hide +8, Survival +8, Knowledge: (Nature, Religion) +3, Search +4, Spot +6, Listen +6
Feats: [Rapid Shot], Endurance, Track, Point Blank Shot, Precise Shot
Possessions: Mwk Hvy Mace, Mwk Composite Longbow, 19 arrows, potion of CLWs, Knapsack, Dagger
160 PP, 30 GP, 6 SP, 10 CP
Ranger 3
Medium Half-Elf
Neutral Good
Hit Dice: 3d8 (23 hp)
Initiative: +2
Speed: 30 ft.
AC: 16 (10 base, 2 Dex, 4 armor)
Attacks: Mwk Hvy Mace +4 melee (+3 base, +0 Str, +1 enhancement bonus); or Mwk Composite Longbow +6 Ranged(+3 base, +2 Dex, +1 enhancement bonus)
Damage: Mwk Hvy Mace 1d8/x2; Mwk Composite Longbow 1d8/x3
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks:
Special Qualities:Favored Enemy: Undead +2, Wild Empathy
Saves: Fort +5, Ref +5, Will +3
Abilities: Str 11 (+0) Dex 14 (+2) Con 15 (+2) Int 11 (+0) Wis 14 (+2) Cha 10 (+0)
Skills: Move Silently +8, Hide +8, Survival +8, Knowledge: (Nature, Religion) +3, Search +4, Spot +6, Listen +6
Feats: [Rapid Shot], Endurance, Track, Point Blank Shot, Precise Shot
Possessions: Mwk Hvy Mace, Mwk Composite Longbow, 19 arrows, potion of CLWs, Knapsack, Dagger
160 PP, 30 GP, 6 SP, 10 CP
Last edited by John on Sat Feb 02, 2013 2:42 am; edited 3 times in total