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    Character Sheet Templates

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    Antinthe
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    Posts : 44
    Join date : 2013-01-31

    Character Sheet Templates

    Post  Antinthe on Thu Jan 31, 2013 2:21 am

    For character sheets, post a new subject with the title [Campaign] Name

    If you like your character sheets to feel like a proper stat block:

    Name Goes Here
    Class #/Class #
    Size Race
    Alignment
    Hit Dice: #d# (## hp)
    Initiative: +#
    Speed: # ft.
    AC: # (# base, # Dex, # armor, # natural)
    Attacks: +# weapon +#/+# melee (+#/+# base, +# Str, +# enhancement bonus); or ranged +# weapon; or spell +# melee touch or +# ranged touch
    Damage: +# weapon #d#+#/x#; or by spell
    Face/Reach: 5 ft. by 5 ft./5 ft.
    Special Attacks:
    Special Qualities:
    Saves: Fort +#, Ref +#, Will +#
    Abilities: Str # (+#) Dex # (+#) Con # (+#) Int # (+#) Wis # (+#) Cha # (+#)
    Skills: Skill +#, Skill +#
    Feats: [Class Feat], {Bonus Feat}, Level Feat
    Spell-like Abilities:

    Possessions: Weapon, item, item, item
    Treasure object, treasure object
    # PP, # GP, # SP, # CP

    Wizard Spells Known (#/#/#/#): (0th) Spell, (1st) spell, (2nd) spell

    Power Points/Day: #
    Powers Known (#): (1st) Power, (2nd) power, (3rd) power

    Code:
    [b]Name[/b]
    [b]Class #[/b]
    [b]Size Race[/b]
    [b]Alignment[/b]
    [b]Hit Dice:[/b] #d# (# hp)
    [b]Initiative:[/b] +#
    [b]Speed:[/b] # ft.
    [b]AC:[/b] # (# base, # Dex, # armor)
    [b]Attacks:[/b] [i]weapon[/i] +#/+# melee (+#/+# base, +# Str, +# enhancement bonus); or [i]ranged weapon[/i] (+#/+# base, +# Dex, +# enhancement bonus); or spell +# melee touch or +# ranged touch
    [b]Damage:[/b] [i]weapon[/i] #d#+#/x#; or by spell
    [b]Face/Reach:[/b] 5 ft. by 5 ft./5 ft.
    [b]Special Attacks:[/b]
    [b]Special Qualities:[/b]
    [b]Saves:[/b] Fort +#, Ref +#, Will +#
    [b]Abilities:[/b] Str # (+#) Dex # (+#) Con # (+#) Int # (+#) Wis # (+#) Cha # (+#)
    [b]Skills:[/b] Skill +#, Skill +#
    [b]Feats:[/b] [Class Feat], {Bonus Feat}, Level Feat
    [b]Spell-like Abilities:[/b]

    [b]Possessions:[/b] Weapon, item, item, item
    Treasure object, treasure object
    # PP, # GP, # SP, # CP

    [b]Wizard Spells Known (#/#/#/#):[/b] [b](0th)[/b] [i]Spell,[/i] [b](1st)[/b] [i]spell,[/i] [b](2nd)[/b] [i]spell[/i]

    [b]Power Points/Day:[/b] #
    [b]Powers Known (#):[/b] [b](1st)[/b] Power, [b](2nd)[/b] power, [b](3rd)[/b] power

    EXAMPLE


    Sir Francis Expendable
    Bumbling Hero 1
    Medium-size Human
    Chaotic Stupid
    Hit Dice: 1d8+2 (10 hp)
    Initiative: +2
    Speed: 30 ft.
    AC: 12 (10 base, 2 Dex, 0 armor, 0 natural)
    Attacks: Longsword +2 melee (+1 base, +1 Str, +0 enhancement); or longbow +3 (+1 base, +2 Dex, +0 enhancement); or spell +2 melee touch or +3 ranged touch
    Damage: Longsword 1d8+1/19-20 x2; or longbow 1d8/19-20 x2; or by spell
    Face/Reach: 5 ft. by 5 ft./5 ft.
    Saves: Fort +3, Ref +2, Will +0
    Abilities: Str 12 (+1) Dex 14 (+2) Con 14 (+2) Int 8 (-1) Wis 10 (+0) Cha 12 (+1)
    Skills: Hip Gyration +2, Personal Grooming +4, Pointless Rhetoric +7, Unheroic Death +1
    Feats: [Cleave], {Dance Dance Revolution}, Questionable Timing
    Special Attacks: Improved grab (behind)
    Special Qualities: Darkvision 2 ft., hair
    Spell-like Abilities: Francis casts these spells as a 0th level caster. DC is 10 + spell level. Groom mane.

    Possessions: Longsword, longbow, longboat, book, whistles, wallet
    Shiny rock
    0 PP, 0 GP, 2 SP, 642 CP

    Wizard Spells Known (1/1): (0th) Light, (1st) color spray, conjure Cheetos dust.

    Power Points/Day: 6
    Powers Known (3): (1st) Cause stickiness, (2nd) summon flammable weave rug (psionic)

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